What you are seeing here in this video is how they created the Motion Capture for the face in L.A. Noire, a video game to be released in April 2011 by Rockstar makers of hits such as Red Dead Redemption and the Grand Theft Auto Series.
Much of the game is a murder mystery where you ask certain suspects questions. The makers of the game realized that it was the subtlety in facial expressions that would sell the actor’s virtual performance, so they found a way to create it using several gamers that shoot the voiceover actors faces from multiple angles.
The end result is something quite impressive, and shows how video games are slowly moving toward photo-realistic graphics.
Tags: L.A. Noire, motion capture, MotionScan
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